Here's where any worthy news on
the development of the Reflex LiveLoop will be posted
You may also check through the ever growing thread at Muff Wiggler HERE(DIY) and HERE(Eurorack)
|May 7th 2018||
Found a bug!
Surprisingly enough this seems to have gone
unnoticed by me and everyone else:
|Aug. 2nd 2018||
New 1V/Oct Slice Selection!
After several requests we've made it
official: Slices can be selected based on Slice total divide over 0-5V
*or* as 1V/Octave Notes (.0833rV/Slice). This enables the Slices to
predictably work with any 1V/Octave CV (Common in many newer digital
modules including the New SDS Digital
While the CV must be set slightly before the trigger (more predictable)
the stability seems pretty good thus far!
|June 8th 2017||
DJ Mode Works on Slices!
Finally, DJ Mode can now run on a Slice. I'm not sure how useful this would be, but with the Flash-8 a "library" of samples can be stored as slices so it's great for having a controllable sound FX bank (at least that's what I use it for!)
|June 3rd 2017||
Some Firmware experiments!
Check out firmware updates newer than
V2.00, which are beta's (thus experimental)
Live freeze will take an incoming sample still recording and present it
to the output as your PlayFX setting (G-Move, loop, reverse etc),
instantly and seamlessly switching out the Dry input for the duration of
PlayFX. This means a gate can control it so there's some great
possibilities with this one!
|Dec 1st 2016||V.2.00 Flash-8 Upgrade!
Addition of handlers for the new Flash-8 Expansion Module that started shipping on November 25th. The Flash-8 adds permanent memory slots (8 sessions) and complete MIDI control to the Reflex. Even if you won't be getting a Flash-8, this upgrade also includes finished 1.05beta features, some great improvements, and additions to make the Reflex a better module:
New: GMove +/- 1 X speed and +/- 2 X Speed "detents"
The two each side of center, reverse and forward, will lock G-Move at true 48Ks/s travel through the sample or slice. The LED Circle will flash and hold for a moment when this point is reached. Each extreme end is +/- 2 times speed exactly.
So if you created a clocked loop in echo or R/P, and start G-Move on it, at the detent positions it will stay in sync with occasional trigger.
Karplus (fast, <100mS) echo PlayFX handling & live memory scanning
If a Karplus Echo is in progress, a switch to PlayFX S/E or P/S would do nothing more than "buzz" with the tiny loop. No more!
Start/End: PlayFX ranges from start to present record position (SO a Karplus recording can be played backwards, even Sliced later.
Pos/Size: PlayFX ranges from present record position to end of sample memory. Accesses un-recorded memory or can be used to access old recording. Great to use with Rate changes as "record head" passes! Varying echo lengths, frequency drops etc. Chaos!
|Oct 30th 2016||V.1.05beta
New Feature: Phonogene-like "Broken Echo" Mode Beta
This new mode (by pressing PSEL+MODE buttons together) lets you selectively add "spurts" of audio into a running Echo, which can be stepped into infinite echo to prevent decay of audio quality until more sound needs to be added. This is a mono (Right) function, but splits to both outputs. The blend control turned left from fully CW will insert the sounds softly, at varying amplitudes to mix or completely over-dub that portion of the echo. It is surprisingly addictive!
New Feature: Stereo G-Move test
If PlayFX G-Move is started with the LOOP LED off, G-move grains will toggle/switch left and right. WIth a normal stereo feed this isn't super-noticeable, but if audio is mono and only fed into the right side (RP, not normalized to left) G-move takes on a new life!
|Oct 17th 2016||V.1.04a
New Feature: Live Pitch Shifting!
1) Start a record only in R/P or Echo mode
2) Set Rate to center if desired. (This will be the base record sample rate so should be)
3) Select G-Move mode with PSEL button
4) Tap PLAY button to enter G-Move Pitch Shift
The Top PlayFX knob is the delay period from minimum to maximum (1second)
The Bottom PlayFX knob acts as regular G-Move grain size.
The Rate knob changes and acts as the pitch shift control of +/- 1.25 octaves. +/- 1 LED's indicate 1 octave.
New Feature: Global Slice
|Sept 2nd 2016||There are so many new features and updates!
V.1.03beta: This version has a lot of changes to Slice Play (Much simpler!),
*PlayFX on Slices that are 1-shot will also be 1-shot
*SGS (Slice Groove Sequencer) now sends a clock, and is clockable!
*Stutter is now also controllable inside PlayFX, with intelligent "capture" of knob positions.
*G-Move now has Stutter capabilities.
Slices made during initial record,
or in R/P mode during Record or Play will become 1-shot Slices. Sequential
Slices always play as:
Slices made during Echo/delay, or Layering will always have a length of
the Echo/Layer, and are considered Loop Slices.
Slice Groove Sequencer (SGS) can now be stepped by a clock/trigger input to SLICE jack, but only plug in once SGS is playing a sequence, or new Slices will be created by this jack!
Stutter Mode now runs inside of PlayFX and even in G-Move mode!
|May 24th 2016||Fine PlayFX Controls
Embarrassingly enough, the Reflex V.1.00 didn't have fine controls when in PlayFX! With Slicing it wasn't really needed and would interfere with G-Move inside of a miniLoop function. As time went on, I realized that G-Moving inside of a miniLoop is probably never going to be used as it can be done inside of a slice anyway.
So now, when in a PlayFX (Start/End,
Position/Size, G-Move) pressing the P.SEL button will toggle to "Fine
Mode" and the controls will pick up the position and adjust finely from
it. The PlayFX Mode LED will flash when in Fine mode.
Fine Control is somewhat implemented in
V1.01d, but will be better (more intelligent with sample size vs. size
steps etc) in V1.01e
|April 7th 2016||Audio Peak Auto Start
It only took a couple of days to receive a suggestion with the Audio Peak Record Start (thanks out to McKenic!) which, if there is no activity, and the mode is switched over to Peak Slicing, a press on the Record Button or a footswitch will "arm" record to start on the next bit or audio. This works well for just about every sound that starts suddenly like a drum, or synth stab, piano, etc.
The question I posed was how to abort once
Record is armed, if you change your mind, and are far from the Reflex
ready to go. It seems logical that holding the footswitch or Record button
as if to stop a sample recording/playing is the best way to go. This
cancels the "Arm" so a following tap will just start record as usual.
|April 2nd 2016||Slice Modifier and Slice Overdubbing
After much consideration and hair pulling, I have decided to leave Slice Modifier and Slice Overdubbing in place.
A video on Slice Modding (re-defining a slice's size and if forward or reverse) is here, but there's no video for Slice Overdubbing yet.
Slice overdubbing has been a tricky beast. The
interface is simple enough:
Because of this "new" mode of recording, slices can no longer be recorded normally while playing, unless the record was started first. Recording slices was kind of useless anyway, by recording playFX will remain. For this reason, a Slice overdub cannot be started while PlayFX'ing a slice!
Slice Record/Overdub actions:
The good thing about Slice overdubbing is that it doesn't use any more RAM, it just uses and records on to the existing Slice. This allows constant permutations of a slice into a completely different thing. It's really amazing using drum samples.
One disadvantage of slice overdubbing is there's no reverse. The record won't happen if a reverse slice is playing. This problem arose when I found that the record would come around and essentially chop the slice in half, with one side playing back forward again. It was undesirable. Still, there's probably a way to change this issue, so stay tuned!
Another consideration is the source of the
Slice. If it came from a straight record that was sliced live, then the
slices will be in sequence, or, end to end so to speak. But if they came
from an echo/delay, each slice created will have a full echo time behind
it which is very useful for tempo-based applications. Not great for
overdubbing though. If 4 slices are created inside of one echo time, then
recording over the first will also record over most of the second, and
half of the third, and part of the forth. The fifth would be unaffected.
|March30th 2016||Panels on their
The Reflex LiveLoop, like any internally complex machine, has some user settings that are saved after power-down.
Recently added functions to the Settings Menu
(Hold Slice Sel > 4 seconds) include:
|March 24th 2016||
Layer Mode has been
re-designed! (Last minute Programming Update)
I was using the Layer Mode yesterday and found it completely annoying as it was a couple of weeks ago (thought it might have been "me" then ) so I decided to re-design the whole mode from scratch, a sort of hybrid of the old Sampler method and the last for the Reflex.
Surprisingly it went together fairly easily compared to the 5 days it took before. Maybe that's the secret to knowing if something is intuitive? The programming is intuitive as well?
Anyway, here's how Layer Mode works now.
Tapping on the Record button *or* footswitch:
Tap 1 - Starts recording
Tap 2 - Sets Primary Layer loop Size, and switches to play - unless there's another tap within 1 second, which will switch to Recording a new Layer right away.
Tap 3+ - Single taps switch to Play Loop, Double Taps start a New layer recording.
The tap/taps can be between Loop points, or right at the Loop Time, so no screw ups!
Layers can still be "grown" (4 beats to 8/12/16, or 8 to 16, etc) by leaving it Record over a Layer point before tapping for a new layer or just play, or just waiting for the point you want to Record another layer.
Also, there's a Layer "Peel" ( three taps within 2 seconds) to go back to previous layers and layer sizes right to the first!
Put down the guitar, double tapped the pedal and ran over to the V-Drums before the next layer began, only to find no throne, so stood and played!
...lots of layers don't know how many. Don't try to figure out the word
|March 20th 2016||Reflex LiveLoop "Quick Guide"
|March 16th 2016||
|March 10th 2016||Slice "Groove" Sequencer Baby!
video on the
Slice Groove Sequencer. Pretty proud of this one. Up to 200 "taps" or
notes can be in a sequence, so if the notes aren't close together, it can
be quite a long sequence.
The way it works is you Make
a bunch of Slices manually, via the Slice trigger, or using Peak Slicer,
then switch to Slice Sequencer mode by holding the slice button (no longer
than 3.5 seconds or slices will be erased) and tapping the record button.
Switch to Slice Select (Slice
Sel button so green LED is on) if not already there, then use the Rate
knob to select up to 16 slices and tap in the sequence. Slice CV input can
also be used to access slices beyond the 16, and Slice Play Trigger to
To switch to play, just tap
the record button again, Red LED goes out, and you're slice grooving!
Fresh Nelly Musik